Links & Publications
ASU, USAID ignite global supply chain education (2019)
Click here to view an article written on project ShipShape, an application that I was able to help develop the the Luminosity Lab at Arizona State University, and its progress on developing supply chain management solutions for medical workers in developing communities.
Project Peerkat (2018-2019)
For my senior honors thesis, I will be studying STEM (Science, Technology, Engineering and Math) education and analyzing how the arts play a role in this type of STEAM (STEAM = Science & Technology interpreted through Engineering learning—i.e., & the Arts, all based in Mathematical elements). In doing so , I will be able to quantify this into a physical tool that will provide students with access to these artistic tools to help them understand challenging math and science-based concepts.
This product is being created with the understanding that children have different ways of learning educational content. With more access to different methods of learning challenging content, students will be more successful in understanding it by being able to choose the learning methods that work best for them.
To learn more about my progress, visit Project Peerkat.
Haptic Vision for the Blind (2018)
Independent travel is essential to an individual’s ability to lead a healthy and successful life. For individuals who are blind and low vision, however, access to critical safety and way-finding information is limited to the objects within their immediate vicinity. Due to the versatility and information obtained through its use, the long white cane remains the most widely used method of non-visual travel. Non-visual travelers are able to use a cane to interrogate objects to obtain perceptual information allowing them to identify physical characteristics such as position, distance, texture, and slope, but only in close proximity. This work aims to augment current methods of non-visual travel to extend the distance at which a non-visual traveler can obtain information about their surroundings. We propose a relative mapping between the angular direction and distance of an object with respect to the orientation of the user, displayed using a two-dimensional matrix of haptic (vibrotactile) motors. A preliminary experiment revealed that blind and low vision subjects could identify objects and their angular direction and distance through the sense of touch.
You can read the full publication here.
Innovative Seniors (2017)
This piece, which I became involved with in 2016, is a comparative analysis of cohousing methods and applications in Denmark, Canada and the United States. The goal of this piece is to identify the breakdown of the idea of collective living for elderly generations in the U.S., and understand how countries with successful cohousing practices engage in this activity. By learning from communities that do this successfully, we have the potential to grow cohousing initiatives here in the U.S. in order to provide aging people with the support they need by people going through similar life events.
You can read the full publication here.
Happiness Index Methodology (2017)
The Happiness Index is a free, comprehensive survey instrument that assesses happiness, well-being, and aspects of sustainability and resilience. The survey allows for people to use it to view their levels of proposed happiness in relation to their surrounding community. From there, users are given suggestions on how to improve areas that seem to be low in the context of well-being and happiness. I was able to help this research team who worked closely with my lab in the School of Sustainability envision scaleable ways to use this tool for different purposes. I see this tool being integrated into different technology, policy debates, and other tools aimed at creating more ways for people to access happiness and well-being within their community.
If you are interested in learning more about this tool, or even trying it yourself, click here.
To view our publication, click here.
Designing for Happiness (2016)
While researching abroad in the summer of 2016, I conducted my own independent study that enabled me to take the research methods I was learning, along with the data from our happiness and wellbeing research and use them to learn more about the design culture within Denmark and the United Kingdom. As I am studying industrial design, I wanted to find a way to tie my research back into my design education, and learn more about what types of design influences well being. Data was collected in mixed methods, such as qualitative measures, surveys and interviews.
You are able to access my research proposal here.
Building Community Resilience in the UK and Denmark (2016)
As a Walton Scholar representing ASU’s School of Sustainability, I was able to travel and conduct research abroad studying food equity and security and human well-being during the summer of 2016. Along with a research team from Arizona State University, I was deployed in large cities in Denmark and the United Kingdom to collect qualitative data regarding people’s relationships to agriculture, financial security, and well-being. This program through the School of Sustainability was a pilot program and therefore no research has been published yet as years of data must be collected in order to show a large, accurate data set.
Click here to learn more about my scholarship and time abroad.
Click here to view an example of the analysis that my team and I completed while abroad.